AI cabin crew announcements

Use power of AI to make your cabin crew announcements more realistic. Use your own voice or choose from a variety of voices. Works with MSFS and X-Plane.

Overview

Check how Cabby works

Features

Check out what Cabby has to offer!

Realistic AI-generated announcements

Announcements generated by Cabby contain realistic flight information - like origin and destination city, flight time, current weather information based on METAR, etc. Cabby requires SimBrief integration to generate these announcements.
Realistic AI-generated announcements

Unlimited flights

Cabby does not have any credit-based system like other AI tools. You can use it to fly as much as you want.
Unlimited flights

Time-of-the-day-specific announcements

Cabby will automatically adjust the announcements based on the time of the day. For example, if you are flying at night, Cabby will play a "Good evening" announcement instead of "Good morning".
Time-of-the-day-specific announcements

Announcements about important POIs

Captain and Crew will make announcements about important points of interest (POIs) during the flight. For example, if you are flying over major cities, the Captain will make an announcement about it. Cabby will automatically detect the POIs based on the flight plan and the current position of the aircraft.
Announcements about important POIs

Custom voices

Use your own voice or your relative's voice to portray as a Captain or a Cabin Crew member.
Custom voices

Equalizer

Cabby has an equalizer that allows you to adjust the sound to your liking. You can adjust the captain and crew cabin voice effects.
Equalizer

Packages

You can import static announcement packages from other users or export your own packages to share with others. Packages may contain airline-specific boarding music, safety videos, etc.
Packages

Configurable names

Go ahead and use your name or your relative's name in the role of Captain or Crew member.
Configurable names

GSX Integration

Cabby can automatically detect the boarding stage based on the GSX status. Once the boarding is complete, Cabby will automatically switch to the next flight stage and do some pre-flight announcements.
GSX Integration

Flight languages

Cabby will automatically pick flight languages based on the origin, destination country, and the airline country. Currently supported languages are English, Spanish, French, German, Italian, Portuguese (Brazil and Portugal), Norwegian, Polish, Turkish, Dutch, Korean, Chinese, Arabic and Japanese.
Flight languages

Captain and the Crew

Cabby will emulate Captain and Crew announcements. You’ll hear the difference in the played announcement - Captain is loud and clear, but Crew announcements will be slightly more silent and with a little "Cabin" effect.
Captain and the Crew

Airline name

Flying a virtual airline? By default, Cabby will pick the airline name based on its ICAO code from the flight plan. If you're flying a virtual airline, you can use its name by manually entering it on the flight preparation page.
Airline name
News

Recent blog posts

16 April 2025

Development Update - Cabby LLM - new features ahead

We are pleased to share some upcoming updates to Cabby that will enhance the way cabin crew announcements are generated. With the integration of advanced Large Language Models (LLM), users can look forward to more variety and personalization in their flight announcements.

23 March 2025

Changes to the Cabby subscription model

In a bid to enhance user experience and accessibility, we are excited to announce a change to our subscription plans. Introducing the new "Lite" subscription model at just 6 USD/month plus tax, designed for budget-conscious users, alongside an enriched "Professional" plan at 12 USD/month that now offers higher usage limits for those seeking more robust features.

13 March 2025

Public Beta of Cabby LLM Voice Generation Model

We are thrilled to announce a significant update to Cabby that introduces custom Cabby LLM voice generation model. This update allows users to personalize their flight experience by seamlessly integrating their unique voice or preferred accent into the simulation. The feature is available now in public beta, and we encourage users to try it out and provide feedback to help us improve the experience further.

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